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Browse the players who have listed themselves as free agents who are interested in engaging with new clans, teams, and organizational opportunities.

whateveryousayman Avatar
whateveryousayman GYO Verified

Member since Apr 10, 2019

NAeast

Equus Avatar
Equus GYO Verified

Member since Apr 10, 2019

NA Competitive

RIPDarkAngel Avatar
RIPDarkAngel

Member since Feb 07, 2020

NA (South) Mix

wewe gamer Avatar
wewe gamer

Member since Jan 31, 2020

NA (South)

Warden Avatar
Warden

Member since Jun 07, 2019

NA (South) Mix

TWIST Avatar
TWIST

Member since Nov 10, 2019

EU (East) Social

iiAlphy Avatar
iiAlphy GYO Verified

Member since May 19, 2019

US East, (UTC-5.00) Competitive

SpartaGamez Avatar
SpartaGamez

Member since May 26, 2019

Georgia (GA) Competitive

floridaMANcan Avatar
floridaMANcan

Member since Jun 26, 2019

NA (East) Competitive

bales Avatar
bales

Member since Apr 10, 2019

NA Mix

Tenseleo Avatar
Tenseleo

Member since Jun 13, 2019

EU (East) Mix

Thebobster224 Avatar
Thebobster224

Member since Jun 13, 2019

NA (West)

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1.7.0 - Patch Notes

Maps

    [*]All Maps have been overhauled with a variety of visual updates[*]Several collision fixes on all maps[*]Optimizations for all maps

Game Modes

    [*] Capture the Flag respawn time increased from 8 → 10 seconds[*] Fixed bug where Flag would sometimes not be able to be picked up[*] Reverted Oddball: Ball allowed to teleport and spawning portals with ball enabled[*] Fixed Bug in VIP where VIP could spawn portals

Online

    [*] Added logic to matchmaker to create 3v3 games if ranked queue times get too long

Gameplay

The Correlation Between Esports and Desired College Majors

General Findings

A recent study developed and hosted on GYO Score reveals esports athletes are more inclined to pursue college majors in STEM than any other field. The GYO survey was conducted as part of their recruiting profile creation process and involved 1,156 esports players at both high school and collegiate levels who completed all or some of the demographic survey questions.

 

Of the 1,029 esports athletes who answered questions about their desired major, a whopping 52.6% answered that they are primarily interested to pursue college majors in the Sciences category. The Sciences category includes majors such as:

 

Computer Science / Computer Programming

Nursing

Engineering

Applied Sciences

Additional STEM-related fields

The entire list can be found in the full report

 

 

Graph 1. Demonstrates the correlation between high school/collegiate esports athletes and their desired college majors. 

 

The report found that athletes were interested in business and finance majors with nearly 11.1% of respondents saying so. The field includes majors such as:

 

Business

Finance

Economics

Accounting

The entire list can be found in the full report

 

The GYO platform study found that only 24.4% of esports athletes are interested in business/finance and arts degrees (13.3%). Arts degrees include majors such as:

 

Art design

Graphic design

Fashion

Acting

The entire list can be found in the full report


 

Photo by Anthony Brolin on Unsplash

 

Esports Athletes Compared to Traditional Sport Athletes

When compared to traditional athletics, esports players appear to have a higher variety of desired majors and study focuses than athletes pursuing a path with traditional sports such as football and basketball.  In 2016, a Bleacher Report study found college football athletes pursued degrees in business/finance and arts/social sciences much more heavily than degrees related to STEM degrees. Due to the methodology of the Bleacher Report study, direct comparison is not possible, as they have provided results with differing major groupings that are incompatible with the GYO study results.  However, the Bleacher Report results do show a much higher percentage of college football athletes gravitate towards business and social sciences than STEM-related majors, with only 9% of studies athletes falling into the “Arts and Sciences” category of the study


 

TOTALS

Communication

323

Sociology/Social Science

294

Business

291

General/Interdisciplinary

289

Arts and Sciences

195

Sports Management

186

Criminal Justice/Criminology

151

Kinesiology

150

Finance

125

Business Administration

120

.

 

These findings are supported further by a study on major “clustering” by traditional athletes as published in the Journal of Intercollegiate Sport, 2010.  In the study, the authors, Sanders and Hildenbrand, point to the clustering of traditional athletes towards the social science majors.  This effect appears enhanced when the athletes pursue high-profile sports such as college football, men’s basketball, and women’s basketball and is also influenced by race and gender of the participants.

 

The Concept of an “Esports” Major

With esports becoming a prominent form of entertainment, esports athletes are keen on the idea of entering an esports collegiate program or gaming-related major. Approximately 13.2% of surveyed athletes would be interested in a major related to gaming and esports.  As “Esports” is not currently a major with a clear delineation in most major institutions, the study noted a variety of write-in responses that were counted towards the “Esports & Gaming Major” category featured in this study. Some of the included responses were “Esports Player”, “Esports Coach”, and “Esports Management”. 

 

For these players, they may be seeking study options that are similar to “Sports Management” programs which are significantly popular with traditional athletes. While further study is warranted in this case, there does appear to be a strong desire among respondents to somehow study a field in college that allows them to stay within the esports industry section following graduation.

 

Finally, 5.3% of respondents listed Unknown or Unsure about their interested college majors and 4.4% have been categorized as “Other”.

 

Full report

 

The full report can be requested below for academic professionals and students with an eligible and active email address registered to their school or academy (jon@university.edu).

 

Click to request the full report.

 

Methodology

 

GYO Score is an esports and gaming sabermetrics platform that seeks to discover gaming talent early and often through advanced statistics processing. This report collected responses from 1,156 GYO platform users via a scholarship recruitment survey. It’s important to note that data presented in this study relied on player self-reporting, which can introduce issues such as, but not limited to, selective memory and exaggeration. GYO grouped together majors when results were similar enough to one another to reasonably assume the answers were the same (i.e. “Computer Science” and “Computer Sciences” answers were grouped together, as were “Criminal Studies” and “Criminology”). GYO removed data that appeared to be erroneously entered or captured, such as dates out of range and improperly formatted answers.  Statistical testing was not conducted in this study, and the research conducted was exploratory. Future research could explore other behavior.

GYO COD MW League - Season 2 Announcement

Hello COD players,

Hope you all had a wonderful holiday break and new year. We've been busy at work updating and adding features to our league software to provide a better experiance for you all. 

Season 2 is kicking off after a great period of testing during season 1. We've made some changes to the format and structure. Check out the changes below: 

1. League and game chat lobbies

We've added a chat lobby now to the league homepage dashboard and for each of your individual matches. We want communication to be fluid without you having to go back and forth from discord to the site. This is currently in "beta" mode, so there may be some bugs. We'd love for you to utilize the chat lobby so we can get some feedback on improving this. 

2. Pre-made teams and free agents are allowed in Season 2

There was a substantial amount of teams that requested to join with pre-made teams. Starting season 2, teams may join as complete teams. 

Free agents are also welcome to join and captains will utilize the draft process to ensure those players are placed on a team. 

3. Games are scheduled for Saturday and Sunday for 9pm EST. 

We saw that the weekend in the evening is the most open times for participants to play. Games will be scheduled for a locked start time. We want to make sure people can schedule adequetly without having to discuss re-scheduled times. We're not going to completely ignore rescheduling, if it works best for both teams and it's within a reasonable time, we'll allow it. 

4. If you paid for Season 1, you do not need to pay for Season 2. 

Please message me through GYO messages or discord if you have any questions, we're looking forward to kicking off Season 2 and improving the leagues for you all! 

Noah Hankinson

Discord: Noah Hankinson#9532

GYO is Ready to Roar in 2020

Nearly two years ago, the initial GYO founding team sat around a table and discussed a simple concept: esports needs more support for the dreamers of esports. The pros have plenty of support, but what about the players who dream of one day following those footsteps? For those players, there were not many resources.

Flash forward and after a year and a half of development, GYO officially emerged out of Beta and has since been on a tear – adding nearly 600 new player accounts per day. Our messaging is simple: if you have a dream to pursue a path to the pros and/or esports scholarships, and we’re here to serve you.

1.6.0 - Patch Notes - 12/24/2019

Patch Notes

Skins

* NEW CHRISTMAS WEAPON SKINS - Available for a limited time, grab them in the store for only 500 Disco Balls!* Removed several skins from being unlocked through SAW Packs

Game Modes

* VIP Overhaul * The VIP can no longer spawn portals, but everyone else can. Defend your VIP at all costs! * VIPs have double the health * Reduced score limit from 15 to 10

Online

* Ranked Matchmaking has been adjusted to expand the range to play with any rank if you have been waiting for more than…

1.5.0 - Patch Notes - 11/20

Game Modes- New Game Mode: VIP - Available to play in Social and Custom Games+ One player from each team is designated as the VIP.+ The goal in this game mode is to protect your VIP, while fragging the enemy VIP.+ The twist is that only the VIP can use portals!- Reduced match length to 8 minutes- Capture the Flag: Reduced score limit to 3- Domination: Reduced score limit to 500- Replaced SAW Stadium with Outpost in ranked CTF map pool- Fixed incorrect FFA placement when ties were present UI- Introducing…

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